A particle system in C++ and Allegro 5

So im wanting to start making a particle system, tried first time and ran into too many problems.

The main one was creating the particles without the 'new' and 'delete' as this cripples the application

second is controlling how many particles are displayed/drawn because i cant seem to do it with the game timer ticking every 1.0/60

Any code or websites for tutorials will greatly be appreciated!

Allegro 5 is a library i use mainly because its good for games, but im not asking anything allegro specific, just a design maybe of one
Topic archived. No new replies allowed.