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#include <iostream>
#include <string>
#include <fstream>
using namespace std;
const int ARRAY_SIZE = 2 ; // declare my constant for array size to make it easier to change amount of players being entered
// struct to hold MLB player stats
struct playerStats
{
string playerFirstName[ARRAY_SIZE] ; // array containing player's first names
string playerLastName[ARRAY_SIZE] ; // array containing player's last names
int home_runs[ARRAY_SIZE] ; // array containing number of home runs
int hits[ARRAY_SIZE] ; // array containing number of hits
}tempStats; // variable of struct
// function prototypes
void intro() ;
void readInOption(int selection, ifstream& fin, ofstream& fout) ;
playerStats playerInfo() ;
void dataOutput() ;
void openFiles(ifstream& fin, ofstream& fout) ;
void closeFiles(ifstream& fin, ofstream& fout) ;
void dataOutputToFile(playerStats myPlayers, ofstream& fout) ;
void saveData(int saveChoice, ifstream& fin, ofstream& fout) ;
int main()
{
ifstream fin ;
ofstream fout ;
int selection = 0 ;
int saveChoice = 0 ;
intro() ; // calls the introduction function
readInOption(selection, fin, fout) ; // menu option for data input
dataOutput() ;
saveData(saveChoice, fin, fout) ;
system ("PAUSE") ;
return 0 ;
}
//functions
// introduction function
void intro()
{
cout << " This program allows the user to enter in the stats of 10 MLB players." << endl << endl ;
} // end intro function
// menu function that allows user to pick whether they want to input the data manually or input it by file
void readInOption(int selection, ifstream& fin, ofstream& fout)
{
cout << " How would you like to enter your data?" << endl << endl
<< " 1. Manually" << endl
<< " 2. By file" << endl << endl
<< " Enter selection: " ;
cin >> selection ;
if (selection == 1)
{
playerInfo() ;
}
else if (selection == 2)
{
openFiles(fin, fout) ;
}
else
{
cout << endl << " Enter a valid selection." << endl << endl ;
readInOption(selection, fin, fout) ;
}
}// end readInOption function
// this function enters data into the playerStats struct
playerStats playerInfo()
{
playerStats tempStats ;
// loops to allow the entry of data in relation to the array size
for(int i=0 ; i < ARRAY_SIZE ; i++)
{
cout << endl
<< "Enter the player's first name: ";
cin >> tempStats.playerFirstName[i] ;
cout << "Enter the player's last name: ";
cin >> tempStats.playerLastName[i] ;
cout << "Enter the player's number of home runs: ";
cin >> tempStats.home_runs[i] ;
cout << "Enter the player's number of hits: ";
cin >> tempStats.hits[i] ;
cout << endl ;
}
return tempStats ;
}// end playerStats function
// outputs data to the terminal
void dataOutput()
{
playerStats tempStats;
// outputs complete data from the struct
for(int i=0 ; i < ARRAY_SIZE ; i++)
{
cout << endl
<< tempStats.playerFirstName[i] << " "
<< tempStats.playerLastName[i]
<< " has "<< tempStats.home_runs[i]
<< " homeruns and "
<< tempStats.hits[i] << " hits" << endl << endl;
}
}// end dataOutput function
// outputs data to a file
void dataOutputToFile(playerStats myPlayers, ofstream& fout)
{
string filename ;
cout << "Enter the location of your output file: " ;
cin >> filename ;
fout.open(filename.c_str(), ios::app) ; // Open output file and allow it to append
for(int i=0 ; i < ARRAY_SIZE ; i++)
{
fout << endl
<< myPlayers.playerFirstName[i] << " "
<< myPlayers.playerLastName[i]
<< " has "<< myPlayers.home_runs[i]
<< " homeruns and "
<< myPlayers.hits[i] << " hits." << endl ;
}
}
void openFiles(ifstream& fin, ofstream& fout)
{
string filename ;
cout << "Enter the location of your input file: " ;
cin >> filename ;
fin.open(filename.c_str()) ; // Open input file
while( !fin.eof() )
{
}
} // end openFiles function
void closeFiles(ifstream& fin, ofstream& fout)
{
fin.close() ; // close input file
fout.close() ; // close output file
} // end closeFiles function
void saveData(int saveChoice, ifstream& fin, ofstream& fout)
{
playerStats myPlayers;
cout << " Would you like to save your data?\n" << endl
<< " 1. Save to file" << endl
<< " 2. Exit" << endl << endl
<< " Enter choice: " ;
cin >> saveChoice ;
if (saveChoice == 1)
{
dataOutputToFile(myPlayers, fout) ;
closeFiles(fin, fout);
}
else if (saveChoice == 2)
{
return ;
}
}
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