Apr 27, 2008 at 1:44pm Apr 27, 2008 at 1:44pm UTC
hi
i need a simple example that how can i change the default text in console to another. i wantto change text color please help me.
Apr 28, 2008 at 11:12am Apr 28, 2008 at 11:12am UTC
That only works for command shells that support that, such as most of them in Linux and UNIX (if not /all/ of them). :P
For Windows, you would need to do the following:
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#include <iostream>
#include <windows.h>
using namespace std;
//returns the current attributes
WORD GetConsoleTextAttribute (HANDLE hCon)
{
CONSOLE_SCREEN_BUFFER_INFO con_info;
GetConsoleScreenBufferInfo(hCon, &con_info);
return con_info.wAttributes;
}
int main (void )
{
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
const int saved_colors = GetConsoleTextAttribute(hConsole);
SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_INTENSITY);
cout << "This text should be blue" << endl;
SetConsoleTextAttribute(hConsole, saved_colors);
}
Windows is a pain. I'm not sure if it would be any easier with .NET if that is available...
Anyway, you can find the available attributes for Windows here:
http://msdn2.microsoft.com/en-us/library/ms682088(VS.85).aspx#_win32_character_attributes
(you can ignore the bit about DBCS, Double-Byte Character Sets, probably)
I hope this helps! ^_^
rpgfan
Edit: According to that Wikipedia article jsmith posted (thanks for that), you can do it in DOS-based versions of Windows (95, 98, ME and earlier) as long as ANSI.SYS is loaded. The same is true of NT-based versions. However, it wouldn't make your program very reliable if it wasn't loaded, would it? ^_^
Last edited on Apr 28, 2008 at 4:32pm Apr 28, 2008 at 4:32pm UTC
Apr 28, 2008 at 2:16pm Apr 28, 2008 at 2:16pm UTC
A simple way to change text color to blue is to include this statement within the main: system( "color 09" );
Here are some more examples:
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# include <iostream>
# include <windows.h> // Sleep( milliseconds );
using namespace std;
int main()
{
cout << "\n\n\t\tText Color" ;
system ( "color 01" );
Sleep ( 2000 );
system ( "color 02" );
Sleep ( 2000 );
system ( "color 03" );
Sleep ( 2000 );
system ( "color 04" );
Sleep ( 2000 );
system ( "color 05" );
Sleep ( 2000 );
system ( "color 06" );
Sleep ( 2000 );
system ( "color 07" );
Sleep ( 2000 );
system ( "color 08" );
Sleep ( 2000 );
system ( "color 09" );
Sleep ( 2000 );
system( "color 0A" );
Sleep( 2000 );
system( "color 0B" );
Sleep( 2000 );
system( "color 0C" );
Sleep( 2000 );
system( "color 0D" );
Sleep( 2000 );
system( "color 0E" );
Sleep( 2000 );
system( "color 0F" );
Sleep( 2000 );
system ( "cls" );
system ( "color 01" );
cout << "\n\n\t\tBackground Color" ;
system ( "color 10" );
Sleep( 2000 );
system ( "color 20" );
Sleep( 2000 );
system ( "color 30" );
Sleep( 2000 );
system( "color 40" );
Sleep( 2000 );
system( "color 50" );
Sleep( 2000 );
system ( "color 60" );
Sleep( 2000 );
system( "color 70" );
Sleep( 2000 );
system( "color 80" );
Sleep( 2000 );
system( "color 90" );
Sleep( 2000 );
system ( "pause" );
}
Last edited on Apr 28, 2008 at 2:22pm Apr 28, 2008 at 2:22pm UTC