3d graphics programming

Can I start graphics programming using opengl or direct3d or are they too complicated ?
I have not done any graphics programming before but I think I have some c++ knowledge and maybe I need some practice will graphics programming work for that?
Last edited on
closed account (E3h7X9L8)
if you have any experience with windows programming i suggest to take a look at the openGL tutorials from http://nehe.gamedev.net/ if you dont know windows programming i suggest take a look over it because those tutorials may include windows programming
So first should I do some windows programming before doing this?
I started windows programming but I came to know it is rarely used nowadays. So do I need to read a book like Programming Windows or some basic tutorials will work.
You don't need windows programming to learn 3D programming in general, but for directx you may. Honestly if I were in your shoes I would start on one of two avenues:

1. Unity3d is probably your easiest and best option to get started though it is in c#
2. OpenGL with SDL through Lazyfoo.net is c++ instead of unity's c#

Topic archived. No new replies allowed.