Text-Based Adventure Game In C++

I want to try to create a Text-based Adventure game in C++. Can anyone help me out with creating one?
The best advice I can give is that this should be data driven. In other words, your code reads a data file that describes the game and then plays it. Put another way, you have to write a "text based adventure game" engine.

If you code the game directly, your program will be a giant mess of text.
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