accompanying requirements for game developmnet

Hi guys,

its way late, but happy 2012!!!

i been pondering on learning c++ strictly as a hobby for game development.
i used to do this many years ago on my cbm64

anyway i was recommended a good book...on this forum called
c++ primer

which i have started reading and messing about with using ms c++ visual studio express.

i was reading about open GL and direct X for c++ graphics etc where they were talking about using libraries etc.

my question is this:

if i want to make basic 2d and 3d games using c++
do i have to learn a image editing software like photoshop or gimp?
im having problems understanding how programmers use c++ to create games and video effects...long gone are the days of high res graphics and sprites!!!??? LOL...

is using libraries very limiting, or do libraries just determine and action, but you can create any graphics you want...some info would be great, any info.

thanks for reading

do i have to learn a image editing software like photoshop or gimp?

Erm no, unless you plan to do all the graphics yourself as well.

long gone are the days of high res graphics and sprites!!!???

Are they?

is using libraries very limiting, or do libraries just determine and action, but you can create any graphics you want...some info would be great, any info.

A (graphics) library gives you the means to display something on the screen. What you display is your business.
Thanks for your reply Athar,

you cleared up a lot for me...so i guess it is useful to know photoshop to display your own graphics

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