Jan 10, 2013 at 10:03pm UTC
For a first program... That is ten times better than what I was doing when I first started. However, you're mainly going to get criticism of using 'system'. From what I have read on this forum and other websites, its a big 'no no'. Causes some security issues or something like that... Anyway great job!
Jan 11, 2013 at 1:43am UTC
Thanks! I've done some other small stuff, but not a complete program.
Yeah, I kinda saw that coming aswell, but since the program is for me only, I don't have to worry about security and stuff. But then again, it's best not to get used to using 'system' i guess.
Jan 11, 2013 at 5:46pm UTC
Anyone else got any comments?
Jan 11, 2013 at 6:13pm UTC
I think you did a great job!
Here's a twist (shortens code in main) just for fun.
Arrays of function pointers!!
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int selectSerie();
void checkSerie();
void settingSerie();
void helpSerie();
void exitSerie();
void playSerie();
// declare and initialize an array of pointers to the 5 functions called in the switch.
void (*pf[])(void ) = { exitSerie, playSerie, checkSerie,
settingSerie, helpSerie };
int main()
{
system("title AceMice's Series Program" );
system("cls" );
int choice;
bool running = true ;
while (running)
{
system("cls" );
cout << "Welcome, please insert what you would like to do." << endl;
cout << "1: Watch a series." << endl;
cout << "2: Check status." << endl;
cout << "3: Settings." << endl;
cout << "4: Help." << endl;
cout << "0: Exit." << endl << endl;
cout << "Choice: " ;
cin >> choice;
if ( (choice>=0) && (choice<=4) )
pf[choice]();// calling chosen function
else
{
cout << "That's not a valid answer!" << endl;
system("pause" );// added on edit
}
}
system("pause" );
return 0;
}
Last edited on Jan 11, 2013 at 6:24pm UTC
Jan 11, 2013 at 6:42pm UTC
Thanks! Hmm.. I've never really understood pointers, guess it's what I should learn next?
Jan 11, 2013 at 6:52pm UTC
Using function pointers wasn't necessary.
I just thought you'd think it was cool that it eliminated the need for a switch statement in main, but I see that didn't make much of an impression.
Learning pointers would be good, but it can be postponed for a long time because there is almost always some way to do without them (as with your switch statement).
Jan 11, 2013 at 7:12pm UTC
Aha, okey! Thanks for the comments anyway, really appreciate it!
Jan 11, 2013 at 7:25pm UTC
You're welcome.
I think I'm about ready for my next 6 month break from this place.
Jan 11, 2013 at 7:28pm UTC
Why are you taking a break?
Jan 11, 2013 at 7:48pm UTC
Periodic burnout. It's clearly cyclic for me here.
That's why it has taken me nearly 3 years to acquire the post count I have.
I just feel it coming. It's a familiar feeling now.
EDIT: I'll pull the plug as soon as the only other (semi) active thread I'm in dies, which should be soon since OP is the only respondent and I just gave him what he's here looking for.
Last edited on Jan 11, 2013 at 9:15pm UTC
Jan 11, 2013 at 9:22pm UTC
Aha! Well, I was on this forum a couple of years back and it felt more active then.
Jan 11, 2013 at 10:12pm UTC
Really? I think its quite active right now. (Well, I wasnt here a couple years ago. )
Last edited on Jan 11, 2013 at 10:12pm UTC
Jan 11, 2013 at 11:00pm UTC
@Hazique: Maybe, haven't been here for that long this time, yet!
@usandfriends: I'll stop using that command. Always had my suspicions that it wasn't good, and know I know WHY! Thanks!
Jan 12, 2013 at 12:14am UTC
Looks good! Good job!!
I use the following code to pause my programs:
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//Call from another function.
while ( ! getKeyPressed() )
{ /* do nothing until key press */ }
//Include this for _kbhit()
#include <conio.h>
bool getKeyPressed()
{
if ( _kbhit() )
return true ;
return false ;
}
Hope this helps in some way (:
Last edited on Jan 12, 2013 at 12:14am UTC
Jan 12, 2013 at 10:55pm UTC
Thanks! Really appreciate it! Will add that to my program right away.
Jan 12, 2013 at 11:01pm UTC
Is there any good alternative for the system("cls"); command? Makes the program a hole lot neater when you clear the cmd!
Here's how the program looks right now:
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#include "stdafx.h"
#include <iostream>
#include <fstream>
#include <string>
#include <windows.h>
#include <sstream>
#include <conio.h>
using namespace std;
int selectSerie();
void checkSerie();
void settingSerie();
void helpSerie();
void exitSerie();
void playSerie();
bool keyPressed();
int main()
{
system("title AceMice's Series Program" );
system("cls" );
int choice;
bool running = true ;
while (running)
{
system("cls" );
cout << "Welcome, please insert what you would like to do." << endl;
cout << "1: Watch a series." << endl;
cout << "2: Check status." << endl;
cout << "3: Settings." << endl;
cout << "4: Help." << endl;
cout << "0: Exit." << endl << endl;
cout << "Choice: " ;
cin >> choice;
switch (choice)
{
case 1:
playSerie();
break ;
case 2:
checkSerie();
break ;
case 3:
settingSerie();
break ;
case 4:
helpSerie();
break ;
case 0:
exitSerie();
break ;
default :
cout << "That's not a valid answer!" ;
while ( ! keyPressed() );
break ;
}
}
while ( ! keyPressed() );
return 0;
}
int selectSerie()
{
system("cls" );
cout << "Please select the TV series!" << endl;
cout << "1: How I Met Your Mother." << endl;
cout << "2: Chuck." << endl;
cout << "3: The Big Bang Theory." << endl;
cout << "0: Go back!" << endl << endl;
int choice;
cout << "Choice: " ;
cin >> choice;
return choice;
}
void checkSerie()
{
system("cls" );
string serie;
bool valid = true ;
switch (selectSerie())
{
case 1:
serie = "How I Met Your Mother" ;
break ;
case 2:
serie = "Chuck" ;
break ;
case 3:
serie = "The Big Bang Theory" ;
break ;
case 0:
valid = false ;
break ;
default :
cout << endl << "Not a valid choice!" << endl;
valid = false ;
break ;
}
if (valid)
{
system("cls" );
ofstream saveSerie;
ifstream readSerie;
int lastSeason;
int lastEpisode;
readSerie.open(string(serie) + ".txt" );
readSerie >> lastSeason >> lastEpisode;
readSerie.close();
cout << "Last " << serie << " episode watched was episode " << lastEpisode << ", season " << lastSeason << endl << endl;
while ( ! keyPressed() );
}
}
void settingSerie()
{
system("cls" );
string autoPlay;
ofstream setting;
int choice;
cout << "This is the settings page of this program!" << endl << endl;
cout << "What would you like to do?" << endl;
cout << "1. Change play settings." << endl;
cout << "2. Change prev episode for a specific Tv Series." << endl;
cout << "0. Go back!" << endl << endl;
cout << "Choice: " ;
cin >> choice;
if (choice == 1)
{
cout << "Would you like your TV Series to play the next episode automaticly? (yes or no): " ;
cin >> autoPlay;
if (autoPlay == "yes" || autoPlay == "Yes" || autoPlay == "YES" )
{
setting.open("settingsSerie.txt" );
setting.clear();
setting << 1;
setting.close();
cout << "Settings saved!" << endl << endl;
}
else if (autoPlay == "no" || autoPlay == "No" || autoPlay == "YES" )
{
setting.open("settingsSerie.txt" );
setting.clear();
setting << 0;
setting.close();
cout << "Settings saved!" << endl << endl;
}
else
{
cout << autoPlay << " is not a valid answer!" << endl << endl;
}
while ( ! keyPressed() );
}
else if (choice == 2)
{
bool valid = true ;
string serie;
ofstream saveSerie;
int lastSeason;
int lastEpisode;
switch (selectSerie())
{
case 1:
serie = "How I Met Your Mother" ;
break ;
case 2:
serie = "Chuck" ;
break ;
case 3:
serie = "The Big Bang Theory" ;
break ;
case 0:
valid = false ;
break ;
default :
cout << endl << "Not a valid choice!" << endl;
valid = false ;
break ;
}
if (valid)
{
cout << "What season are you on?(eg: 6): " ;
cin >> lastSeason;
cout << "What episode where you on last?(eg: 12): " ;
cin >> lastEpisode;
saveSerie.open(string(serie) + ".txt" );
saveSerie.clear();
saveSerie << lastSeason << ' ' << lastEpisode;
saveSerie.close();
}
while ( ! keyPressed() );
}
else if (choice == 0)
{
}
else
{
cout << "That's not a valid choice!" << endl << endl;
while ( ! keyPressed() );
}
}
void helpSerie()
{
system("cls" );
cout << "Here you will find help you'll need to use this program properly." << endl << endl;
cout << "If you've watched the last episode in a season you'll have to set the new season in settings and specify episode by typing 0." << endl << endl;
while ( ! keyPressed() );
}
void exitSerie()
{
exit(1);
}
void playSerie()
{
system("cls" );
int Fseason = 0;
int Sseason = 1;
int Fepisode = 0;
int Sepisode = 2;
int lastSeason = 0;
int lastEpisode = 0;
bool valid = true ;
bool exit = false ;
string serie;
ifstream checkDisk;
switch (selectSerie())
{
case 1:
serie = "How I Met Your Mother" ;
break ;
case 2:
serie = "Chuck" ;
break ;
case 3:
serie = "The Big Bang Theory" ;
break ;
case 0:
valid = false ;
exit = true ;
break ;
default :
cout << endl << "Not a valid choice!" << endl;
valid = false ;
break ;
}
if (!exit)
{
checkDisk.open("e:\\Engborg\\Filmer\\Serier\\checkDisk.txt" );
if (checkDisk.is_open())
{
valid = true ;
checkDisk.close();
}
else
{
valid = false ;
cout << "The disk was not ready, please try again in a couple of seconds!" << endl << endl;
while ( ! keyPressed() );
}
}
if (valid)
{
system("cls" );
ofstream saveSerie;
ifstream readSerie;
ifstream readSetting;
int setting;
bool settingsValid;
readSerie.open(string(serie) + ".txt" );
readSerie >> lastSeason >> lastEpisode;
readSerie.close();
string Fpath = "e:\\Engborg\\Filmer\\Serier\\" ;
readSetting.open("settingsSerie.txt" );
readSetting >> setting;
readSetting.close();
if (setting == 0)
{
cout << "Last season watched was: " << lastSeason << endl;
cout << "Type a season number: " ;
cin >> Sseason;
if (Sseason >= 10)
{
Sseason = Sseason - 10;
Fseason = 1;
}
cout << "Last episode watched was: " << lastEpisode << endl;
cout << "Type a episode number: " ;
cin >> Sepisode;
if (Sepisode >= 10)
{
Sepisode = Sepisode - 10;
Fepisode = 1;
}
settingsValid = true ;
}
else if (setting == 1)
{
if (lastSeason >= 10)
{
Sseason = lastSeason - 10;
Fseason = 1;
}
else
{
Sseason = lastSeason;
}
if (lastEpisode >= 10)
{
Sepisode = lastEpisode - 9;
Fepisode = 1;
}
else if (lastEpisode >= 20)
{
Sepisode = lastEpisode - 19;
Fepisode = 2;
}
else
{
Sepisode = lastEpisode + 1;
}
settingsValid = true ;
}
else
{
cout << "Something was wrong with the settings!" << endl;
cout << "Cannot procceed!" << endl << endl;
while ( ! keyPressed() );
settingsValid = false ;
}
if (settingsValid)
{
stringstream sstm;
sstm << "\"" << Fpath << serie << "//" << serie << " s" << Fseason << Sseason << "\\" << serie << " S" << Fseason << Sseason << "E" << Fepisode << Sepisode << ".avi" << "\"" ;
string path = sstm.str();
system(path.c_str());
if (Fseason == 1)
lastSeason = Sseason + 10;
else
lastSeason = Sseason;
if (Fepisode == 1)
lastEpisode = Sepisode + 10;
else if (Fepisode == 2)
lastEpisode = Sepisode + 20;
else
lastEpisode = Sepisode;
saveSerie.open(string(serie) + ".txt" );
saveSerie.clear();
saveSerie << lastSeason << ' ' << lastEpisode;
saveSerie.close();
cout << endl;
}
while ( ! keyPressed() );
}
}
bool keyPressed()
{
if ( _kbhit() )
return true ;
return false ;
}
Last edited on Jan 12, 2013 at 11:06pm UTC