I want to create a hollow shaped diamond, I've actually already figured it out, but the shape will get messy if i change either one of the variable's value
here's my code:
#include <iostream>
using namespace std;
int main()
{
int space = 4, row, i, j;
for ( row = 1; row <= 7; row++ ) {
if ( row > 4 ) {
for ( i = 2; i <= space; i++ ) {
if ( i == row - 2)
cout << '*';
else
cout << ' ';
}
for ( i = space; i >= 1; i-- ) {
if ( i == row - 3)
cout << '*';
else
cout << ' ';
}
cout << endl;
}
else {
for ( i = space; i >= 1; i-- ) {
if ( i == row )
cout << '*';
else
cout << ' ';
}
for ( i = 2; i <= space; i++ ) {
if ( i == row )
cout << '*';
else
cout << ' ';
}
cout << endl;
}
}
system("pause");
return 0;
}
i tried to fix this but didn't found the solution :(
could someone tell me what have i done wrong?
oh and i have another request,
I have a normal diamond shape code, and if possible, i'd like to base the hollowed shape from this code:
#include <iostream>
using namespace std;
int main()
{
int space = 7, row = 7, stars = 1, i, j;
for ( int init = 1; init <= row; init++ ) {
for (i = 1; i <= space; i++)
cout << ' ';
for (j = 1; j <= stars; j++)
cout << '*';
if ( init > (row-1)/2 ) {
space++;
stars -= 2;
}
else {
space--;
stars += 2;
}
cout << endl;
}
cout << endl;
system("pause");
return 0;
}