Read a string/value between two strings.
| lmsmi1 (56) |
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For my game, the weapon definition files are coded in XML format. I would like to make my own custom XML parser for the game. Say I have this:
<flag>FULLAUTO</flag>
And want to store "FULLAUTO" in a string value in the memory when the program is executed. So far I know I need:
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#include <fstream>
#include <string>
using namespace std;
void main () {
// what goes here to read the XML file?
}
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| MiiNiPaa (232) |
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Search for some XML parsing library. They are more efficient and easy to use than everything you can write now. Don't reinvent the wheel.
And why XML? Why not YAML/JSON?
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Last edited on
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| lmsmi1 (56) |
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Okay, so no go on the custom XML parser. And which language do you guys recommend for weapon stuff for an FPS? My game is going to be like CoD...
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