Book for SDL

can someone tell me a good book for programming games with SDL?
Considering SDL 2.0 is still in RC I doubt there's a book on it.

And I wouldn't waste money on a book covering SDL 1.x as it's very old and outdated.

Besides, there are free tutorials that guide you through it online. LazyFoo is a popular one.
(I thought I already posted, I guess it didn't go through). Anyway I was going to say basically the same thing as Disch.

I don't believe the tuts are updated yet though. In the end it will still help though.

Also, Lazyfoo has some 2.0 code snippets he's making into tuts if you wanna take a peek at those. ;)
Topic archived. No new replies allowed.