Help with Random Number Selector.
Nov 9, 2013 at 6:08am UTC
Hello, I need to get player two to become like an AI and randomly pick the number. I have been having difficulty with this, please help me!!
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// Tic Tac Toe, by Keegan Mathur
// Include the libraries
#include <iostream>
#include <string>
//Use the standard namespace
using namespace std;
// Declare global variables
char Board[9];
// Declare functions
void showBoard ( );
bool moveIsValid (int m);
int whoWon ( ); //Returns 0 if no one has won, 1 if player 1 has won, and 2 if player 2 has won
void main ( )
{
// Declare local variables
string Player_1_Name;
string Player_2_Name;
int Whose_Turn = 1; // 1 means it's player 1's turn, 2 means it's player 2's turn
int Move; // Stores where the player wants to move
int Total_Moves = 0;
//Assign values to the playing board
Board[0] = '0' ;
Board[1] = '1' ;
Board[2] = '2' ;
Board[3] = '3' ;
Board[4] = '4' ;
Board[5] = '5' ;
Board[6] = '6' ;
Board[7] = '7' ;
Board[8] = '8' ;
// Get player names
cout << "Player 1: Please enter your name." << endl;
cin >> Player_1_Name;
cout << "Player 2: Please enter your name." << endl;
cin >> Player_2_Name;
while (whoWon ( ) == 0 && Total_Moves < 9)
{
// Do this until the player chooses a valid move
do
{
// Show the board
showBoard ( );
// Tell which player to move
if (Whose_Turn == 1)
{
cout << Player_1_Name << ": It's your turn." << endl;
}
else
{
cout << Player_2_Name << ": It's your turn." << endl;
}
// Get the move
cout << "Enter the number of the spot where you'd like to move." << endl;
cin >> Move;
} while (moveIsValid (Move) != true );
// Add 1 to Total_Moves
Total_Moves++;
// Change whose turn it is
switch (Whose_Turn)
{
case (1):
{
Board[Move] = 'x' ;
Whose_Turn = 2;
break ;
}
case (2):
{
Board[Move] = 'o' ;
Whose_Turn = 1;
}
}
}
// Show the board
showBoard ( );
if (whoWon ( ) == 1)
{
cout << Player_1_Name << " has won the game!" << endl;
}
else if (whoWon ( ) == 2)
{
cout << Player_2_Name << " has won the game!" << endl;
}
else
{
cout << "It's a tie game!" << endl;
}
system ("PAUSE" );
}
void showBoard ( )
{
cout << endl;
cout << Board[0] << " | " << Board[1] << " | " << Board[2] << endl;
cout << "--+---+--" << endl;
cout << Board[3] << " | " << Board[4] << " | " << Board[5] << endl;
cout << "--+---+--" << endl;
cout << Board[6] << " | " << Board[7] << " | " << Board[8] << endl;
cout << endl;
}
bool moveIsValid (int m)
{
if (Board[m] != 'x' && Board[m] != 'o' )
{
return true ;
}
else
{
return false ;
}
}
int whoWon ( )
{
if (Board[0] == Board[1] && Board[1] == Board[2])
{
if (Board[0] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[3] == Board[4] && Board[4] == Board[5])
{
if (Board[3] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[6] == Board[7] && Board[7] == Board[8])
{
if (Board[6] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[0] == Board[3] && Board[3] == Board[6])
{
if (Board[0] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[1] == Board[4] && Board[4] == Board[7])
{
if (Board[1] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[2] == Board[5] && Board[5] == Board[8])
{
if (Board[2] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[0] == Board[4] && Board[4] == Board[8])
{
if (Board[0] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[2] == Board[4] && Board[4] == Board[6])
{
if (Board[2] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
return 0;
}
Thanks!
Nov 9, 2013 at 6:37am UTC
Please specify what 'difficulty' you are having.
Nov 9, 2013 at 6:41am UTC
Im just not sure where exactly I would put the function to generate the random number (between 0-8) for player 2
Nov 9, 2013 at 6:53am UTC
I'm not sure but what I understand is that your player 2 is computer and you want to generate the move for it.
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// Tell which player to move
if (Whose_Turn == 1)
{
cout << Player_1_Name << ": It's your turn." << endl;
cin >> Move;
}
else
{
cout << Player_2_Name << ": It's your turn." << endl;
// generate the random move here.
}
Nov 9, 2013 at 7:02am UTC
thats what i meant, this is what I did, I have two errors?
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// Tell which player to move
if (Whose_Turn == 1)
{
cout << Player_1_Name << ": It's your turn." << endl;
}
else
{
cout << Player_2_Name << ": It's your turn." << endl;
rand ( ) 1 - 8
}
// Get the move
cout << "Enter the number of the spot where you'd like to move." << endl;
cin >> Move;
} while (moveIsValid (Move) != true );
Nov 9, 2013 at 7:08am UTC
You will have to include <cstdlib> to use the rand() function, and probably <ctime> if you want to seed the random number generator with a time value:
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#include <cstdlib>
#include <ctime>
// in your main function
srand( time( NULL ) );
And in your loop,
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// Tell which player to move
if (Whose_Turn == 1)
{
cout << Player_1_Name << ": It's your turn." << endl;
cin >> Move;
}
else
{
cout << Player_2_Name << ": It's your turn." << endl;
Move = rand() % 9;
}
Nov 9, 2013 at 7:18am UTC
Ok so no errors with just the loop part, bt 43 errors when I added the top part.
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#include <cstdlib>
#include <ctime>
// in your main function
srand( time( NULL ) );
while (whoWon ( ) == 0 && Total_Moves < 9)
{
// Do this until the player chooses a valid move
do
{
// Show the board
showBoard ( );
// Tell which player to move
if (Whose_Turn == 1)
{
cout << Player_1_Name << ": It's your turn." << endl;
}
else
{
cout << Player_2_Name << ": It's your turn." << endl;
Move = rand() % 9;
}
// Get the move
cout << "Enter the number of the spot where you'd like to move." << endl;
cin >> Move;
}
while (moveIsValid (Move) != true );
What did I do wrong?? Im sorry, Im new to C++ only bee doing it for a little while, I am in an intro class. Thank you very much for your help!
Nov 9, 2013 at 7:29am UTC
Please show your full updated code.
Nov 9, 2013 at 7:31am UTC
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// Tic Tac Toe, by Keegan Mathur
// Include the libraries
#include <iostream>
#include <string>
//Use the standard namespace
using namespace std;
// Declare global variables
char Board[9];
// Declare functions
void showBoard ( );
bool moveIsValid (int m);
int whoWon ( ); //Returns 0 if no one has won, 1 if player 1 has won, and 2 if player 2 has won
void main ( )
{
// Declare local variables
string Player_1_Name;
string Player_2_Name;
int Whose_Turn = 1; // 1 means it's player 1's turn, 2 means it's player 2's turn
int Move; // Stores where the player wants to move
int Total_Moves = 0;
//Assign values to the playing board
Board[0] = '0' ;
Board[1] = '1' ;
Board[2] = '2' ;
Board[3] = '3' ;
Board[4] = '4' ;
Board[5] = '5' ;
Board[6] = '6' ;
Board[7] = '7' ;
Board[8] = '8' ;
// Get player names
cout << "Player 1: Please enter your name." << endl;
cin >> Player_1_Name;
cout << "Player 2: Please enter your name." << endl;
cin >> Player_2_Name;
#include <cstdlib>
#include <ctime>
// in your main function
srand( time( NULL ) );
while (whoWon ( ) == 0 && Total_Moves < 9)
{
// Do this until the player chooses a valid move
do
{
// Show the board
showBoard ( );
// Tell which player to move
if (Whose_Turn == 1)
{
cout << Player_1_Name << ": It's your turn." << endl;
}
else
{
cout << Player_2_Name << ": It's your turn." << endl;
Move = rand() % 9;
}
// Get the move
cout << "Enter the number of the spot where you'd like to move." << endl;
cin >> Move;
}
while (moveIsValid (Move) != true );
// Add 1 to Total_Moves
Total_Moves++;
// Change whose turn it is
switch (Whose_Turn)
{
case (1):
{
Board[Move] = 'x' ;
Whose_Turn = 2;
break ;
}
case (2):
{
Board[Move] = 'o' ;
Whose_Turn = 1;
}
}
}
// Show the board
showBoard ( );
if (whoWon ( ) == 1)
{
cout << Player_1_Name << " has won the game!" << endl;
}
else if (whoWon ( ) == 2)
{
cout << Player_2_Name << " has won the game!" << endl;
}
else
{
cout << "It's a tie game!" << endl;
}
system ("PAUSE" );
}
void showBoard ( )
{
cout << endl;
cout << Board[0] << " | " << Board[1] << " | " << Board[2] << endl;
cout << "--+---+--" << endl;
cout << Board[3] << " | " << Board[4] << " | " << Board[5] << endl;
cout << "--+---+--" << endl;
cout << Board[6] << " | " << Board[7] << " | " << Board[8] << endl;
cout << endl;
}
bool moveIsValid (int m)
{
if (Board[m] != 'x' && Board[m] != 'o' )
{
return true ;
}
else
{
return false ;
}
}
int whoWon ( )
{
if (Board[0] == Board[1] && Board[1] == Board[2])
{
if (Board[0] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[3] == Board[4] && Board[4] == Board[5])
{
if (Board[3] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[6] == Board[7] && Board[7] == Board[8])
{
if (Board[6] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[0] == Board[3] && Board[3] == Board[6])
{
if (Board[0] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[1] == Board[4] && Board[4] == Board[7])
{
if (Board[1] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[2] == Board[5] && Board[5] == Board[8])
{
if (Board[2] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[0] == Board[4] && Board[4] == Board[8])
{
if (Board[0] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[2] == Board[4] && Board[4] == Board[6])
{
if (Board[2] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
return 0;
}
Nov 9, 2013 at 1:36pm UTC
Change your code to:
// Tic Tac Toe, by Keegan Mathur
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223
// Include the libraries
#include <iostream>
#include <string>
#include <cstdlib>
#include <ctime>
//Use the standard namespace
using namespace std;
// Declare global variables
char Board[9];
// Declare functions
void showBoard ( );
bool moveIsValid (int m);
int whoWon ( ); //Returns 0 if no one has won, 1 if player 1 has won, and 2 if player 2 has won
void main ( )
{
// Declare local variables
string Player_1_Name;
string Player_2_Name;
int Whose_Turn = 1; // 1 means it's player 1's turn, 2 means it's player 2's turn
int Move; // Stores where the player wants to move
int Total_Moves = 0;
//Assign values to the playing board
Board[0] = '0' ;
Board[1] = '1' ;
Board[2] = '2' ;
Board[3] = '3' ;
Board[4] = '4' ;
Board[5] = '5' ;
Board[6] = '6' ;
Board[7] = '7' ;
Board[8] = '8' ;
// Get player names
cout << "Player 1: Please enter your name." << endl;
cin >> Player_1_Name;
cout << "Player 2: Please enter your name." << endl;
cin >> Player_2_Name;
srand( time( NULL ) );
while (whoWon ( ) == 0 && Total_Moves < 9)
{
// Do this until the player chooses a valid move
do
{
// Show the board
showBoard ( );
// Tell which player to move
if (Whose_Turn == 1)
{
cout << Player_1_Name << ": It's your turn." << endl;
cin >> Move;
}
else
{
cout << Player_2_Name << ": It's your turn." << endl;
Move = rand() % 9;
}
}
while (moveIsValid (Move) != true );
// Add 1 to Total_Moves
Total_Moves++;
// Change whose turn it is
switch (Whose_Turn)
{
case (1):
{
Board[Move] = 'x' ;
Whose_Turn = 2;
break ;
}
case (2):
{
Board[Move] = 'o' ;
Whose_Turn = 1;
}
}
}
// Show the board
showBoard ( );
if (whoWon ( ) == 1)
{
cout << Player_1_Name << " has won the game!" << endl;
}
else if (whoWon ( ) == 2)
{
cout << Player_2_Name << " has won the game!" << endl;
}
else
{
cout << "It's a tie game!" << endl;
}
system ("PAUSE" );
}
void showBoard ( )
{
cout << endl;
cout << Board[0] << " | " << Board[1] << " | " << Board[2] << endl;
cout << "--+---+--" << endl;
cout << Board[3] << " | " << Board[4] << " | " << Board[5] << endl;
cout << "--+---+--" << endl;
cout << Board[6] << " | " << Board[7] << " | " << Board[8] << endl;
cout << endl;
}
bool moveIsValid (int m)
{
if (Board[m] != 'x' && Board[m] != 'o' )
{
return true ;
}
else
{
return false ;
}
}
int whoWon ( )
{
if (Board[0] == Board[1] && Board[1] == Board[2])
{
if (Board[0] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[3] == Board[4] && Board[4] == Board[5])
{
if (Board[3] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[6] == Board[7] && Board[7] == Board[8])
{
if (Board[6] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[0] == Board[3] && Board[3] == Board[6])
{
if (Board[0] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[1] == Board[4] && Board[4] == Board[7])
{
if (Board[1] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[2] == Board[5] && Board[5] == Board[8])
{
if (Board[2] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[0] == Board[4] && Board[4] == Board[8])
{
if (Board[0] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
if (Board[2] == Board[4] && Board[4] == Board[6])
{
if (Board[2] == 'x' )
{
return 1;
}
else
{
return 2;
}
}
return 0;
}
Nov 9, 2013 at 3:15pm UTC
Thank you, thank you, thank you! I am so happy right now!!!
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