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const int width = 640;
const int height = 480;
const int mapWidth = 320;
const int mapHeight = 240;
const int sandSize = 2;
int randNum;
char Map [mapHeight] [mapWidth];
int main() {
while (!done) {
ALLEGRO_EVENT ev;
al_wait_for_event(event_queue, &ev);
if (ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE)
done = true;
else if (ev.type == ALLEGRO_EVENT_TIMER) {
redraw = true;
frames++;
if (al_current_time() - gameTime >= 1) {
gameTime = al_current_time();
gameFPS = frames;
frames = 0;
}
UpdateSandNum(sandNum);
if (checkDir == 1) {
checkDir *= -1;
for (int x = 0; x < mapWidth; x++)
UpdateSand(x);
}
else if (checkDir == -1) {
checkDir *= -1;
for (int x = mapWidth; x >= 0; x--)
UpdateSand(x);
}
}
else if (ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_DOWN) {
if (ev.mouse.button == 1)
mouseHold [0] = true;
else if (ev.mouse.button == 2)
mouseHold [1] = true;
else if (ev.mouse.button == 3)
ClearScreen();
}
else if (ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) {
if (ev.mouse.button == 1)
mouseHold [0] = false;
else if (ev.mouse.button == 2)
mouseHold [1] = false;
}
else if (ev.type == ALLEGRO_EVENT_MOUSE_AXES) {
if (ev.mouse.x >= 0 && ev.mouse.x <= width && ev.mouse.y >= 0 && ev.mouse.y <= height) {
mouseX = ev.mouse.x;
mouseY = ev.mouse.y;
}
if (mouseZ != ev.mouse.z) {
if (mouseZ < ev.mouse.z)
select++;
else
select--;
if (select >= maxSelect)
select = 0;
if (select < 0)
select = maxSelect - 1;
mouseZ = ev.mouse.z;
}
}
else if (ev.type == ALLEGRO_EVENT_KEY_DOWN) {
switch (ev.keyboard.keycode) {
case ALLEGRO_KEY_ESCAPE:
done = true;
break;
case ALLEGRO_KEY_R:
rain = !rain;
break;
case ALLEGRO_KEY_UP:
radius++;
if (radius >= 20)
radius = 20;
break;
case ALLEGRO_KEY_DOWN:
radius--;
if (radius <= 1)
radius = 1;
break;
case ALLEGRO_KEY_M:
dispMouse = !dispMouse;
if (dispMouse)
al_show_mouse_cursor(display);
else if (!dispMouse)
al_hide_mouse_cursor(display);
break;
case ALLEGRO_KEY_H:
al_show_native_message_box(display, "Help", "Controls", "Up / Down: Change drawing radius, Left mouse button: Create material, Right mouse button: Erase, Mouse wheel: Scroll through materials, M: Toggle mouse, R: Toggle rain", NULL, NULL);
break;
}
}
if (mouseHold [0]) {
for (int i = -radius; i <= radius; i++) {
for (int j = -radius; j <= radius; j++) {
distance = sqrt(pow(float(mouseX / sandSize - mouseX / sandSize + i), 2) + pow(float(mouseY / sandSize - mouseY / sandSize + j), 2));
if (distance <= radius) {
if (select != 3 && select != 7 && select != 10) {
if (rand() % 30 == 0) {
NewSand(mouseX + i, mouseY + j, select, false);
}
}
else
NewSand(mouseX + i, mouseY + j, select, false);
}
}
}
}
else if (mouseHold [1]) {
for (int i = -radius; i <= radius; i++) {
for (int j = -radius; j <= radius; j++) {
distance = sqrt(pow(float(mouseX / sandSize - mouseX / sandSize + i), 2) + pow(float(mouseY / sandSize - mouseY / sandSize + j), 2));
if (distance <= radius)
DeleteSand(mouseX + i, mouseY + j);
}
}
}
if (rain)
MakeRain();
if (redraw && al_is_event_queue_empty(event_queue)) {
redraw = false;
DrawSand();
DrawSelect(select);
//al_draw_textf(font18, al_map_rgb(255, 255, 255), 200, 0, 0, "Particles: %i", sandNum);
al_draw_textf(font18, al_map_rgb(255, 255, 255), 580, 0, 0, "H: Help", gameFPS);
if (!dispMouse)
al_draw_circle(mouseX, mouseY, radius, al_map_rgb(255, 255, 255), 1);
al_flip_display();
al_clear_to_color(al_map_rgb(0,0,0));
}
}
al_destroy_display(display);
al_destroy_event_queue(event_queue);
al_destroy_timer(timer);
return 0;
}
void NewSand(int mouseX, int mouseY, int select, bool explode) {
if (!explode) {
if (Map [mouseY / sandSize] [mouseX / sandSize] == ' ' || Map [mouseY / sandSize] [mouseX / sandSize] == 'f') {
if (select == 0)
Map [mouseY / sandSize] [mouseX / sandSize] = 's';
else if (select == 1)
Map [mouseY / sandSize] [mouseX / sandSize] = 't';
else if (select == 2)
Map [mouseY / sandSize] [mouseX / sandSize] = 'w';
else if (select == 3)
Map [mouseY / sandSize] [mouseX / sandSize] = 'a';
else if (select == 4)
Map [mouseY / sandSize] [mouseX / sandSize] = 'c';
else if (select == 5)
Map [mouseY / sandSize] [mouseX / sandSize] = 'e';
else if (select == 6)
Map [mouseY / sandSize] [mouseX / sandSize] = 'f';
else if (select == 7)
Map [mouseY / sandSize] [mouseX / sandSize] = 'p';
else if (select == 8)
Map [mouseY / sandSize] [mouseX / sandSize] = 'l';
else if (select == 9)
Map [mouseY / sandSize] [mouseX / sandSize] = 'i';
else if (select == 10)
Map [mouseY / sandSize] [mouseX / sandSize] = 'x';
else if (select == 11)
Map [mouseY / sandSize] [mouseX / sandSize] = 'm';
else if (select == 12)
Map [mouseY / sandSize] [mouseX / sandSize] = 'q';
}
}
else if (explode) {
if (Map [mouseY / sandSize] [mouseX / sandSize] != 'a') {
if (mouseY / sandSize >= 1 && mouseY / sandSize <= mapHeight - 1 && mouseX / sandSize >= 1 && mouseX / sandSize <= mapWidth - 1) {
Map [mouseY / sandSize] [mouseX / sandSize] = 'f';
}
}
}
}
void DrawSand() {
for (int y = 0; y < mapHeight; y++) {
for (int x = 0; x < mapWidth; x++) {
if (Map [y] [x] == 's')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(255, 191, 0));
else if (Map [y] [x] == 't')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(142, 134, 134));
else if (Map [y] [x] == 'w')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(20, 24, 255));
else if (Map [y] [x] == 'a')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(150, 37, 0));
else if (Map [y] [x] == 'c')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(21, 255, 0));
else if (Map [y] [x] == 'e')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(107, 203, 255));
else if (Map [y] [x] == 'f')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(255, 0, 0));
else if (Map [y] [x] == 'p')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(0, 255, 21));
else if (Map [y] [x] == 'n')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(0, 186, 21));
else if (Map [y] [x] == 'l')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(255, 67, 0));
else if (Map [y] [x] == 'i')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(181, 251, 255));
else if (Map [y] [x] == 'x')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(255, 211, 135));
else if (Map [y] [x] == 'z')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(226, 187, 120));
else if (Map [y] [x] == 'm')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(22, 22, 22));
else if (Map [y] [x] == 'q')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(163, 192, 192));
else if (Map [y] [x] == 'r')
al_draw_filled_rectangle(x * sandSize, y * sandSize, x * sandSize + sandSize, y * sandSize + sandSize, al_map_rgb(73, 255, 63));
}
}
}
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