Using OpenGL to make GUI

Instead of using libraries like Qt, wxWidgets, GTK+ etc. is it a good idea to make GUI using only pure OpenGL?

Let's say I made a GUI program with pure OpenGL. Would my program work fine with every computer? I heard that in some cases, OpenGL doesn't insure identical pixel output on some computers. Is this true?

Something that should be mentioned is that writing a UI library from scratch is rather difficult, and generally unnecessary, so you would generally use one of the libraries @Smac89 linked.

In addition, as an example of a program which I'm pretty sure exclusively uses OpenGL for UI is Blender.
Topic archived. No new replies allowed.