Delete a node from binary tree.

Hi everybody!
This is my code, all work except delete function.
I check it for several times but can't understand what is problem.

//Binary Search Tree Program

#include <iostream>
#include <cstdlib>
#include <string>
using namespace std;

class Map
{
//private:
public:
struct tree_node
{
tree_node* left;
tree_node* right;
double data;
char * key;
};
tree_node* root;

//public:
Map()
{
root = NULL;
}

bool isEmpty() const { return root==NULL; }
void print_inorder();
void inorder(tree_node*);
//void print_preorder();
//void preorder(tree_node*);
//void print_postorder();
//void postorder(tree_node*);
void find(char * ch);
//void clear();
//operator[]()
void insert(char * ch, double d);
void remove(char * dkey);
};

// Smaller elements go left
// larger elements go right

void Map::find(char * ch)
{
bool isfind = false;
tree_node* curr;
curr = root;
while(curr)
{
if(strcmp(ch, curr->key)==0)
{
cout << "Suwestvuyet\n";
isfind = true;
break;
}
else if(strcmp(ch, curr->key)>0)
curr = curr->right;
else if(strcmp(ch, curr->key)<0)
curr = curr->left;
}

if(!isfind)
cout << "Ne suwestvuyet\n";
}

void Map::insert(char * ch, double d)
{
tree_node* t = new tree_node;
tree_node* parent;
t->key = ch;
t->data = d;
t->left = NULL;
t->right = NULL;
parent = NULL;

// is this a new tree?
if(isEmpty())
root = t;
else
{
//Note: ALL insertions are as leaf nodes
tree_node* curr;
curr = root;
// Find the Node's parent
while(curr)
{
parent = curr;
if(strcmp(t->key, curr->key))
curr = curr->right;
else
curr = curr->left;
}

if(strcmp(t->key, parent->key))
parent->right = t;
else
parent->left = t;
}
}

void Map::remove(char * dkey)
{
//Locate the element
bool found = false;
if(isEmpty())
{
cout<<" This Tree is empty! "<<endl;
return;
}

tree_node* curr;
tree_node* parent;
curr = root;

while(curr)
{
if(strcmp(curr->key,dkey)==0)
{
found = true;
break;
}
else
{
parent = curr;
if(strcmp(curr->key, dkey))
curr = curr->right;
else
curr = curr->left;
}
}
if(!found)
{
cout<<" Data not found! "<<endl;
return;
}


// 3 cases :
// 1. We're removing a leaf node
// 2. We're removing a node with a single child
// 3. we're removing a node with 2 children

// Node with single child
if((curr->left == NULL && curr->right != NULL)|| (curr->left != NULL
&& curr->right == NULL))
{
if(curr->left == NULL && curr->right != NULL)
{
if(parent->left == curr)
{
parent->left = curr->right;
delete curr;
}
else
{
parent->right = curr->right;
delete curr;
}
}
else // left child present, no right child
{
if(parent->left == curr)
{
parent->left = curr->left;
delete curr;
}
else
{
parent->right = curr->left;
delete curr;
}
}
return;
}

//We're looking at a leaf node
if( curr->left == NULL && curr->right == NULL)
{
if(parent->left == curr)//////////error///////////////////
parent->left = NULL;
else
parent->right = NULL;
delete curr;
return;
}


//Node with 2 children
// replace node with smallest value in right subtree
if (curr->left != NULL && curr->right != NULL)
{
tree_node* chkr;
chkr = curr->right;
if((chkr->left == NULL) && (chkr->right == NULL))
{
curr = chkr;
delete chkr;
curr->right = NULL;
}
else // right child has children
{
//if the node's right child has a left child
// Move all the way down left to locate smallest element

if((curr->right)->left != NULL)
{
tree_node* lcurr;
tree_node* lcurrp;
lcurrp = curr->right;
lcurr = (curr->right)->left;
while(lcurr->left != NULL)
{
lcurrp = lcurr;
lcurr = lcurr->left;
}
curr->key = lcurr->key;
delete lcurr;
lcurrp->left = NULL;
}
else
{
tree_node* tmp;
tmp = curr->right;
curr->key = tmp->key;
curr->right = tmp->right;
delete tmp;
}

}
return;
}

}


void Map::print_inorder()
{
inorder(root);
}

void Map::inorder(tree_node* p)
{
if(p != NULL)
{
if(p->left) inorder(p->left);
cout <<" Salary[\""<<p->key <<"\"]="; cout <<p->data<<endl;
if(p->right) inorder(p->right);
}
else return;
}

int main()
{
Map salary;
string temp, ftarget, dtarget;
int ch,tmp,tmp1,size;
double data;
while(1)
{
cout<<endl<<endl;
cout<<" Binary Search Tree Operations "<<endl;
cout<<" ----------------------------- "<<endl;
cout<<" 1. Insertion/Creation "<<endl;
cout<<" 2. Print "<<endl;
cout<<" 7. Find "<<endl;
cout<<" 5. Removal "<<endl;
cout<<" 6. Exit "<<endl;
cout<<" Enter your choice : ";
cin>>ch;
char * pch;
switch(ch)
{
case 1 : cout<<" Enter key: ";
cin>>temp;
pch = (char *) malloc(sizeof(char)*temp.size());
strcpy(pch, temp.c_str());
cout << " Enter data:";
cin >> data;
salary.insert(pch,data);
break;
case 2 : cout<<endl;
cout<<" In-Order Traversal "<<endl;
cout<<" -------------------"<<endl;
salary.print_inorder();
break;

case 7: cout << "Enter key: ";
cin >> temp;
pch = (char *) malloc(sizeof(char)*temp.size());
strcpy(pch, temp.c_str());
salary.find(pch);
break;




/*case 3 : cout<<endl;
cout<<" Pre-Order Traversal "<<endl;
cout<<" -------------------"<<endl;
b.print_preorder();
break;
case 4 : cout<<endl;
cout<<" Post-Order Traversal "<<endl;
cout<<" --------------------"<<endl;
b.print_postorder();
break;*/
case 5 : cout<<" Enter key to be deleted : ";
cin >> temp;
pch = (char *) malloc(sizeof(char)*temp.size());
strcpy(pch, temp.c_str());
salary.remove(pch);


break;


}
}
}
[code] tags. That thing is completely unreadable.
State your definition of "problem". How does it behavior stray from what you consider "acceptable"?
void Map::remove(char * dkey)
{
//Locate the element
bool found = false;
if(isEmpty())
{
cout<<" This Tree is empty! "<<endl;
return;
}

tree_node* curr;
tree_node* parent;
curr = root;

while(curr)
{
if(strcmp(curr->key,dkey)==0)
{
found = true;
break;
}
else
{
parent = curr;
if(strcmp(curr->key, dkey))
curr = curr->right;
else
curr = curr->left;
}
}
if(!found)
{
cout<<" Data not found! "<<endl;
return;
}


// 3 cases :
// 1. We're removing a leaf node
// 2. We're removing a node with a single child
// 3. we're removing a node with 2 children

// Node with single child
if((curr->left == NULL && curr->right != NULL)|| (curr->left != NULL
&& curr->right == NULL))
{
if(curr->left == NULL && curr->right != NULL)
{
if(parent->left == curr)
{
parent->left = curr->right;
delete curr;
}
else
{
parent->right = curr->right;
delete curr;
}
}
else // left child present, no right child
{
if(parent->left == curr)
{
parent->left = curr->left;
delete curr;
}
else
{
parent->right = curr->left;
delete curr;
}
}
return;
}

//We're looking at a leaf node
if( curr->left == NULL && curr->right == NULL)
{
if(parent->left == curr)//////////error///////////////////
parent->left = NULL;
else
parent->right = NULL;
delete curr;
return;
}


//Node with 2 children
// replace node with smallest value in right subtree
if (curr->left != NULL && curr->right != NULL)
{
tree_node* chkr;
chkr = curr->right;
if((chkr->left == NULL) && (chkr->right == NULL))
{
curr = chkr;
delete chkr;
curr->right = NULL;
}
else // right child has children
{
//if the node's right child has a left child
// Move all the way down left to locate smallest element

if((curr->right)->left != NULL)
{
tree_node* lcurr;
tree_node* lcurrp;
lcurrp = curr->right;
lcurr = (curr->right)->left;
while(lcurr->left != NULL)
{
lcurrp = lcurr;
lcurr = lcurr->left;
}
curr->key = lcurr->key;
delete lcurr;
lcurrp->left = NULL;
}
else
{
tree_node* tmp;
tmp = curr->right;
curr->key = tmp->key;
curr->right = tmp->right;
delete tmp;
}

}
return;
}

The error is in this function.
I show the error with bold.
I can't understand why this problem.
Because algoritm is correct.
I'm not debugging anything until I see [code][/code] tags around your code. I'm serious, I can't understand anything.
If you don't know how to do it, here's a quick tutorial:
1. Click on the "edit" button to open the edit textbox.
2. Place the caret on the text and hit CTRL+A.
3. To the right of the textbox there's a group of buttons under a label "Format:". At the top right of this group is a button with a "#". Click it.
4. Click "Submit".
5. ????
6. PROFIT!
Do this for both posts and post again so that I know you did it.
Congratulations. You are now a productive member of this forum.
Hi everybody!
This is my code, all work except delete function.
I check it for several times but can't understand what is problem.

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//Binary Search Tree Program

#include <iostream>
#include <cstdlib>
#include <string>
using namespace std;

class Map
{
//private:
public:
struct tree_node
{
tree_node* left;
tree_node* right;
double data;
char * key;
};
tree_node* root;

//public:
Map()
{
root = NULL;
}

bool isEmpty() const { return root==NULL; }
void print_inorder();
void inorder(tree_node*);
//void print_preorder();
//void preorder(tree_node*);
//void print_postorder();
//void postorder(tree_node*);
void find(char * ch);
//void clear();
//operator[]()
void insert(char * ch, double d);
void remove(char * dkey);
};

// Smaller elements go left
// larger elements go right

void Map::find(char * ch)
{
bool isfind = false;
tree_node* curr;
curr = root;
while(curr)
{
if(strcmp(ch, curr->key)==0)
{
cout << "Suwestvuyet\n";
isfind = true;
break;
}
else if(strcmp(ch, curr->key)>0)
curr = curr->right;
else if(strcmp(ch, curr->key)<0)
curr = curr->left;
}

if(!isfind)
cout << "Ne suwestvuyet\n";
}

void Map::insert(char * ch, double d)
{
tree_node* t = new tree_node;
tree_node* parent;
t->key = ch;
t->data = d;
t->left = NULL;
t->right = NULL;
parent = NULL;

// is this a new tree?
if(isEmpty()) 
root = t;
else
{
//Note: ALL insertions are as leaf nodes
tree_node* curr;
curr = root;
// Find the Node's parent
while(curr)
{
parent = curr;
if(strcmp(t->key, curr->key)) 
curr = curr->right;
else 
curr = curr->left;
}

if(strcmp(t->key, parent->key))
parent->right = t;
else
parent->left = t;
}
}

void Map::remove(char * dkey)
{
//Locate the element
bool found = false;
if(isEmpty())
{
cout<<" This Tree is empty! "<<endl;
return;
}

tree_node* curr;
tree_node* parent;
curr = root;

while(curr)
{
if(strcmp(curr->key,dkey)==0)
{
found = true;
break;
}
else
{
parent = curr;
if(strcmp(curr->key, dkey))
curr = curr->right;
else 
curr = curr->left;
}
}
if(!found)
{
cout<<" Data not found! "<<endl;
return;
}


// 3 cases :
// 1. We're removing a leaf node
// 2. We're removing a node with a single child
// 3. we're removing a node with 2 children

// Node with single child
if((curr->left == NULL && curr->right != NULL)|| (curr->left != NULL
&& curr->right == NULL))
{
if(curr->left == NULL && curr->right != NULL)
{
if(parent->left == curr)
{
parent->left = curr->right;
delete curr;
}
else
{
parent->right = curr->right;
delete curr;
}
}
else // left child present, no right child
{
if(parent->left == curr)
{
parent->left = curr->left;
delete curr;
}
else
{
parent->right = curr->left;
delete curr;
}
}
return;
}

//We're looking at a leaf node
if( curr->left == NULL && curr->right == NULL)
{
if(parent->left == curr)//////////error///////////////////
parent->left = NULL;
else 
parent->right = NULL;
delete curr;
return;
}


//Node with 2 children
// replace node with smallest value in right subtree
if (curr->left != NULL && curr->right != NULL)
{
tree_node* chkr;
chkr = curr->right;
if((chkr->left == NULL) && (chkr->right == NULL))
{
curr = chkr;
delete chkr;
curr->right = NULL;
}
else // right child has children
{
//if the node's right child has a left child
// Move all the way down left to locate smallest element

if((curr->right)->left != NULL)
{
tree_node* lcurr;
tree_node* lcurrp;
lcurrp = curr->right;
lcurr = (curr->right)->left;
while(lcurr->left != NULL)
{
lcurrp = lcurr;
lcurr = lcurr->left;
}
curr->key = lcurr->key;
delete lcurr;
lcurrp->left = NULL;
}
else
{
tree_node* tmp;
tmp = curr->right;
curr->key = tmp->key;
curr->right = tmp->right;
delete tmp;
}

}
return;
}

}


void Map::print_inorder()
{
inorder(root);
}

void Map::inorder(tree_node* p)
{
if(p != NULL)
{
if(p->left) inorder(p->left);
cout <<" Salary[\""<<p->key <<"\"]="; cout <<p->data<<endl;
if(p->right) inorder(p->right);
}
else return;
}

int main()
{
Map salary;
string temp, ftarget, dtarget;
int ch,tmp,tmp1,size;
double data;
while(1)
{
cout<<endl<<endl;
cout<<" Binary Search Tree Operations "<<endl;
cout<<" ----------------------------- "<<endl;
cout<<" 1. Insertion/Creation "<<endl;
cout<<" 2. Print "<<endl;
cout<<" 7. Find "<<endl;
cout<<" 5. Removal "<<endl;
cout<<" 6. Exit "<<endl;
cout<<" Enter your choice : ";
cin>>ch;
char * pch;
switch(ch)
{
case 1 : cout<<" Enter key: ";
cin>>temp;
pch = (char *) malloc(sizeof(char)*temp.size()); 
strcpy(pch, temp.c_str());
cout << " Enter data:";
cin >> data;
salary.insert(pch,data);
break;
case 2 : cout<<endl;
cout<<" In-Order Traversal "<<endl;
cout<<" -------------------"<<endl;
salary.print_inorder();
break;

case 7: cout << "Enter key: ";
cin >> temp;
pch = (char *) malloc(sizeof(char)*temp.size()); 
strcpy(pch, temp.c_str());
salary.find(pch);
break;




/*case 3 : cout<<endl;
cout<<" Pre-Order Traversal "<<endl;
cout<<" -------------------"<<endl;
b.print_preorder();
break;
case 4 : cout<<endl;
cout<<" Post-Order Traversal "<<endl;
cout<<" --------------------"<<endl;
b.print_postorder();
break;*/
case 5 : cout<<" Enter key to be deleted : ";
cin >> temp;
pch = (char *) malloc(sizeof(char)*temp.size()); 
strcpy(pch, temp.c_str());
salary.remove(pch);


break;


}
}
}
Yes, very nice. Now try to do it while keeping the indentation. That's the whole point of [code] tags, not the pretty colors!
closed account (z05DSL3A)
Helios,
Here you go...
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#include <iostream>
#include <cstdlib>
#include <string>
using namespace std;


class Map
{
//private:
public:
    struct tree_node
    {
        tree_node* left;
        tree_node* right;
        double data;
        char * key;
    };
    tree_node* root;

//public:
    Map()
    {
        root = NULL;
    }

    bool isEmpty() const { return root==NULL; }
    void print_inorder();
    void inorder(tree_node*);
    //void print_preorder();
    //void preorder(tree_node*);
    //void print_postorder();
    //void postorder(tree_node*);
    void find(char * ch);
    //void clear();
    //operator[]()
    void insert(char * ch, double d);
    void remove(char * dkey);
};

// Smaller elements go left
// larger elements go right

void Map::find(char * ch)
{
    bool isfind = false;
    tree_node* curr;
    curr = root;
    while(curr)
    {
        if(strcmp(ch, curr->key)==0)
        {
            cout << "Suwestvuyet\n";
            isfind = true;
            break;
        }
        else if(strcmp(ch, curr->key)>0)
            curr = curr->right;
        else if(strcmp(ch, curr->key)<0)
            curr = curr->left;
    }

    if(!isfind)
        cout << "Ne suwestvuyet\n";
}

void Map::insert(char * ch, double d)
{
    tree_node* t = new tree_node;
    tree_node* parent;
    t->key = ch;
    t->data = d;
    t->left = NULL;
    t->right = NULL;
    parent = NULL;

    // is this a new tree?
    if(isEmpty()) 
        root = t;
    else
    {
        //Note: ALL insertions are as leaf nodes
        tree_node* curr;
        curr = root;
        // Find the Node's parent
        while(curr)
        {
            parent = curr;
            if(strcmp(t->key, curr->key)) 
                curr = curr->right;
            else 
                curr = curr->left;
        }

        if(strcmp(t->key, parent->key))
            parent->right = t;
        else
            parent->left = t;
    }
}

void Map::remove(char * dkey)
{
    //Locate the element
    bool found = false;
    if(isEmpty())
    {
        cout<<" This Tree is empty! "<<endl;
        return;
    }

    tree_node* curr;
    tree_node* parent;
    curr = root;

    while(curr)
    {
        if(strcmp(curr->key,dkey)==0)
        {
            found = true;
            break;
        }
        else
        {
            parent = curr;
            if(strcmp(curr->key, dkey))
                curr = curr->right;
            else 
                curr = curr->left;
        }
    }
    if(!found)
    {
        cout<<" Data not found! "<<endl;
        return;
    }


    // 3 cases :
    // 1. We're removing a leaf node
    // 2. We're removing a node with a single child
    // 3. we're removing a node with 2 children

    // Node with single child
    if((curr->left == NULL && curr->right != NULL)|| (curr->left != NULL && curr->right == NULL))
    {
        if(curr->left == NULL && curr->right != NULL)
        {
            if(parent->left == curr)
            {
                parent->left = curr->right;
                delete curr;
            }
            else
            {
                parent->right = curr->right;
                delete curr;
            }
        }
        else // left child present, no right child
        {
            if(parent->left == curr)
            {
                parent->left = curr->left;
                delete curr;
            }
            else
            {
                parent->right = curr->left;
                delete curr;
            }
        }
        return;
    }

    //We're looking at a leaf node
    if( curr->left == NULL && curr->right == NULL)
    {
        if(parent->left == curr)//////////error///////////////////
            parent->left = NULL;
        else 
            parent->right = NULL;
        delete curr;
        return;
    }


    //Node with 2 children
    // replace node with smallest value in right subtree
    if (curr->left != NULL && curr->right != NULL)
    {
        tree_node* chkr;
        chkr = curr->right;
        if((chkr->left == NULL) && (chkr->right == NULL))
        {
            curr = chkr;
            delete chkr;
            curr->right = NULL;
        }
        else // right child has children
        {
            //if the node's right child has a left child
            // Move all the way down left to locate smallest element

            if((curr->right)->left != NULL)
            {
                tree_node* lcurr;
                tree_node* lcurrp;
                lcurrp = curr->right;
                lcurr = (curr->right)->left;
                while(lcurr->left != NULL)
                {
                    lcurrp = lcurr;
                    lcurr = lcurr->left;
                }
                curr->key = lcurr->key;
                delete lcurr;
                lcurrp->left = NULL;
            }
            else
            {
                tree_node* tmp;
                tmp = curr->right;
                curr->key = tmp->key;
                curr->right = tmp->right;
                delete tmp;
            }

        }
        return;
    }

}


void Map::print_inorder()
{
    inorder(root);
}

void Map::inorder(tree_node* p)
{
    if(p != NULL)
    {
        if(p->left) inorder(p->left);
            cout <<" Salary[\""<<p->key <<"\"]="; cout <<p->data<<endl;
        if(p->right) inorder(p->right);
    }
    else return;
}


int main()
{
	Map salary;
    string temp, ftarget, dtarget;
    int ch,tmp,tmp1,size;
    double data;
    while(1)
    {
        cout<<endl<<endl;
        cout<<" Binary Search Tree Operations "<<endl;
        cout<<" ----------------------------- "<<endl;
        cout<<" 1. Insertion/Creation "<<endl;
        cout<<" 2. Print "<<endl;
        cout<<" 7. Find "<<endl;
        cout<<" 5. Removal "<<endl;
        cout<<" 6. Exit "<<endl;
        cout<<" Enter your choice : ";
        cin>>ch;
        char * pch;
        switch(ch)
        {
            case 1 : cout<<" Enter key: ";
                cin>>temp;
                pch = (char *) malloc(sizeof(char)*temp.size()); 
                strcpy(pch, temp.c_str());
                cout << " Enter data:";
                cin >> data;
                salary.insert(pch,data);
                break;
            case 2 : cout<<endl;
                cout<<" In-Order Traversal "<<endl;
                cout<<" -------------------"<<endl;
                salary.print_inorder();
                break;

            case 7: cout << "Enter key: ";
                cin >> temp;
                pch = (char *) malloc(sizeof(char)*temp.size()); 
                strcpy(pch, temp.c_str());
                salary.find(pch);
                break;

            /*case 3 : cout<<endl;
                cout<<" Pre-Order Traversal "<<endl;
                cout<<" -------------------"<<endl;
                b.print_preorder();
                break;
            case 4 : cout<<endl;
                cout<<" Post-Order Traversal "<<endl;
                cout<<" --------------------"<<endl;
                b.print_postorder();
                break;*/
            case 5 : cout<<" Enter key to be deleted : ";
                cin >> temp;
                pch = (char *) malloc(sizeof(char)*temp.size()); 
                strcpy(pch, temp.c_str());
                salary.remove(pch);
                break;
        }
    }

    return 0;
}


akmal4ik,
It looks like tree_node* parent; on line 112 can be used without being initialsed.
Last edited on
Oh, would you remind me the name of that program? I can never remember it.
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