1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243
|
Write a function "void link(char **tiles)" that given a list of 'tiles' links them together sequentially in the order
they are given, and prints out its progress at each step.
A tile is a square split into quadrants, where each quadrant has a number from 0 to 9.
A tile can connect if at least two of its quadrants match quadrants on adjacent tiles, but all adjacent quadrants have to match.
Tiles can be rotated, and the inputs are always designed so there is only one place a tile will fit.
Examples:
char *tiles1[] = {
"11", // 1
"23",
"",
"44", // 2
"11",
"",
"16", // 3
"36",
"",
"51", // 4
"71",
"",
"46", // 5
"26",
"",
"14", // 6
"68",
0};
link(tiles1) prints:
6 tiles
link 1
11
23
link 2
44
11
11
23
link 3
44
11
1116
2336
link 4
44
5111
711116
2336
link 5 // note this tile had to be rotated 180 degrees clockwise
44
5111
71111662
233664
link 6 // note this tile had to be rotated 270 degrees clockwise
4448
511116
71111662
233664
char *tiles2[] = {
"12", // 1
"34",
"",
"36", // 2
"15",
"",
"56", // 3
"78",
"",
"78", // 4
"90",
"",
"46", // 5
"26",
"",
"88", // 6
"01",
"",
"93", // 7
"54",
0};
link(tiles2) prints:
7 tiles
link 1
12
34
link 2 // note this tile had to be rotated 180 degrees clockwise
5112
6334
link 3 // note this tile had to be rotated 90 degrees clockwise
755112
866334
link 4 // note this tile had to be rotated 90 degrees clockwise
97755112
08866334
link 5 // note this tile had to be rotated 270 degrees clockwise
97755112
08866334
66
42
link 6 // note this tile had to be rotated 90 degrees clockwise
97755112
08866334
08 66
18 42
link 7 // note this tile had to be rotated 270 degrees clockwise
97755112
08866334
08 66 34
18 42 95
char *tiles3[] = {
"11", // 1
"12",
"",
"12", // 2
"93",
"",
"93", // 3
"99",
"",
"39", // 4
"98",
"",
"95", // 5
"86",
"",
"57", // 6
"66",
"",
"77", // 7
"57",
"",
"13", // 8
"24",
"",
"45", // 9
"47",
"",
"24", // 10
"39",
0};
link(tiles3) prints:
10 tiles
link 1
11
12
link 2
11
12
12
93
link 3
11
12
12
93
93
99
link 4
11
12
12
93
9339
9998
link 5
11
12
12
93
933995
999886
link 6
11
12
12
93
93399557
99988666
link 7
11
12
12 77
93 57
93399557
99988666
link 8
1113
1224
12 77
93 57
93399557
99988666
link 9
1113
122445
12 4777
93 57
93399557
99988666
link 10
1113
122445
12244777
9339 57
93399557
99988666
|