What do you think? Modules in C++

On Wikipedia's C++11 article, this is listed as having not made it into C++11 with the intention that it is part of the next Technical Release. (see http://en.wikipedia.org/wiki/C%2B%2B11#Features_originally_planned_but_removed_or_not_included)

I think this is something that should be in C++ asap - a standardized way to deal with libraries seems essential. I am also very interested in the implications and suggestions of this allowing for dynamic module loading as a language feature - something also sorely needed.

I've given it a good read and I am excited for the new possibilities it brings. What do you think? Why do you think/know they didn't include it in C++11?
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New money for old rope.

The stated aims:
• Significantly improve build times of large projects
• Enable a better separation between interface and implementation
• Provide a viable transition path for existing libraries

Points 1 & 2 are have always been in the language, and point 3 is irrelevant if we ignore the feature.

There was a time when new features were rejected if they could be implemented in a library. It seems that that premise is no longer in force, just look at C++11.

In my view, system problems should be solved at the system level. A language shouldn't attempt to fix system problems.
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