Why does the linker always seem to stall any attempt at progress at every possible moment! I have an extern Three-dimensional array and I (after review of course) cannot find what is causing the problem.
int Render::RenderChunk(int posX, int posY, int posZ, int ViewPointX, int ViewPointY, bool WireFrame )
for(LoopCount x = 0; x <= CHUNK_SIZE + 1; x++)
for(LoopCount y = 0; y <= CHUNK_SIZE + 1; y++)
for(LoopCount z = 0; z <= CHUNK_SIZE + 1; z++)
CurrentBlock = World[x][y][z];
RenderBlock(x + CHUNK_SIZE*posX, y + CHUNK_SIZE*posX , z + CHUNK_SIZE*posX , ViewPointX, ViewPointY, WireFrame, CurrentBlock);
} // Z
} // Y
} // X
Why can I not use this external array in other functions/files?
Note* The includes are all correct, that is not the error.