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Tools Software Engineer (Novato, CA)

Join VC and achieve career defining roles in the next generation of sports gaming. Learn and contribute to leading edge technology. Enjoy a culture dedicated to gaming and technical excellence. Be a part of a global development organization.

The successful candidate will bring prior experience creating custom interactive tools that make creating inspired content a breeze and allow for the manipulation, viewing, iterating and integrating next generation media across a variety of game development specialties for cutting edge videogames. The candidate should have experience designing and writing both standalone as well as plug-in tools to aid and improve the development process, working closely with other engineers and especially artists and designers to help realize creative visions. A keen eye for what makes good UI is critical and will be a significant focus of this important role, as is a strong understanding of best practices for reliable, maintainable and extendable object oriented coding.

QUALIFICATIONS:
• Bachelor’s Degree in Computer Science or above.
• Minimum 5+ years experience as a Software Engineer, particularly with a focus on interactive tools.
• High proficiency in C / C++, C#.
• Experience developing for game consoles (PS3, XBOX 360, etc.)

SKILLS:
• Deep understanding of object oriented programming.
• A keen eye for what makes good and logical UI experiences.
• Able to diagnose and solve problems quickly and independently.
• Able to write clean, bug-free, well-documented and efficient code.
• Experience with server/database protocols and programming a plus.

BONUSES:
• Maya / Maya SDK familiarity.
• Experience with art or asset pipelines.
• Skills of authoring user faces.


If interested please contact me at maggie.sassi@pierpoint.com
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