Cocoa OpenGL Tutorial

closed account (jwkNwA7f)
What is a good OpenGL tutorial using Cocoa? I am aware that it is not cross-platform, but I don't care. I know I am probably going to get beat up about that, though. It would, obviously, use Objective-C. I have found OpenGL tutorials and Cocoa and OpenGL examples, but not actual tutorials on how to do it.

Thanks!! :D
closed account (3qX21hU5)
https://developer.apple.com/library/mac/documentation/graphicsimaging/conceptual/opengl-macprogguide/opengl_drawing/opengl_drawing.html

First google result for Cocoa opengl tutorial. If you know obj-c and Cocoa already just read up on openGL tutorials and you should be good.

And I wouldn't worry to much about the cross-platform thing. In my opinion it is way overrated for small time developers and you won't really need to worry about it unless you are doing some major development.
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closed account (jwkNwA7f)
Thanks for the link!

I do know Cocoa and Obj-C. I just wasn't sure how to use the OpenGL with the Cocoa and have the main run loop in it, etc.. Most people almost always try to get me to use the cross-platform libraries.
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