Tetris Clone DarkGDK

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This is not too specific to DarGDK but you wil need to figure out how to implement bounding box colllision. You can search simple bounding box collision or 2D collision detection using bounding boxes. You can also check some of the links below.

http://devmag.org.za/2009/04/13/basic-collision-detection-in-2d-part-1/

http://www.youtube.com/watch?v=8b_reDI7iPM

http://gamedev.tutsplus.com/tutorials/implementation/when-worlds-collide-simulating-circle-circle-collisions/

http://www.youtube.com/watch?v=16BWOkeKT1Y

http://www.youtube.com/watch?v=evpAErQu2SU

http://www.youtube.com/watch?v=JgbMlxLU9fQ
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