Compiling Open Source C++ in MS Visual Studio

What are the best practices for setting up a Visual "project" that will be used to compile an open source program (and all of its components). We are having challenges on where and how to place the headers, binaries and includes in the project library structure to get a clean compile. Any assistance would be greatly appreciated.
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Includes go at the top. What do you mean by "headers" in the context of C\C++? Binaries are the result of a clean compile, not really a component you have to arrange in any way.

EDIT: You mean header files don't you? But then what are Includes?
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Thanks for the reply. Our compiles are failing early in the process with a C1083 nbase.h file not found. When I stated "includes", I meant program includes that came with the open source code that are compiled in with the Main.cc module. More importantly, for our next program we either write or customize from open source, what is the proper way to define these libraries or paths to includes these components?
Assuming you have the source (say cloned from a git repo) you can import it using file > new > project from existing code. This should pull all source and headers into the project.
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