i would like to know how to write the code from the #include<stdafx.h> beginning to the end in Visual Studio C++ 2008 express of that would create an single win32 GUI application window that will display on the right side a panel of black rectangles with boarders and grey text off(not lit) and warm orange Text when lit(on)?
i hope someone can help me I'd be grateful...
I would like to design a win32 GUI program that will display a black bordered rectangle/s in color with orange text in the middle that will glow when on and display same text in grey when off..
I know how to create a Win32 API project in visual C++ 2008 and am a Newbie in C++?
What i'm trying learn is how to create a win32 API Annunciator panel exactly and how to write the code from start--->Finish that will display a black rectangle with text in the middle that glows on and off according to The physical device controller (basically imitate the hardware version)?
now Also I would like to know which book do you recommend I should buy that explains all of this type of design programming in great detail?
Is the Standard C+ Bible by Al stevens a good book that explains all of this?
Would anyone be kind enough to help me out with starting the code for cStatic control ..in a new Win32 project in Visual Studio C++?
What i'm trying to learn is create is an Annunciator panel that will display a black rectangle with text in the middle that glows on and off according to The physical device controller (basically imitate the hardware version)?
I'm only a Newbie in the C++ programming language and really like to program Win32 API stuff. it's awesome.
what I can do is create a new Win32 project in VSC++ 2008 and display a win32 app,but I want to know where I need to place the code that will display what i want and also how to write a complete code for Annunciator panel from start--->Finish.