| andwan0 (3) | |
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I have a Visual C++ workspace that has 2 projects (1 exe & 1 DLL). I used Serge Wautier's tutorial ( http://www.codeproject.com/Articles/11731/Resource-DLLs-and-Language-Selection-Menu ) to create (multi-language) resource DLLs (satellite DLLs) branching off the exe. Now I have a collection of strings in the DLL that are shared in other projects. I created a satellite DLL for that DLL but can't figure out how to load it on-demand just like the exe's satellite DLL. He used: HINSTANCE hDll = LoadLibrary(szFilename); AfxSetResourceHandle(hDll); void CLanguageSupport::UnloadResourceDll() { if (m_hDll!=NULL) { SetResourceHandle(AfxGetApp()->m_hInstance); // Restores the EXE as the resource container. FreeLibrary(m_hDll); m_hDll= NULL; } } etc etc for the unloading/loading satellite DLLs for the exe. but how to do the same for the DLL? | |
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| newkid93 (15) | |
| is the DLL file how you are able to access the exe. files? sorry...new to coding and looking for answers :) | |
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| andwan0 (3) | |
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you don't, the EXE accesses the DLLs | |
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| andwan0 (3) | |||||
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I think I got it working: From VC2005 there's a function called AddResourceInstance() to chain DLLs. However am still using VC6 so this function doesn't exist. So I just copied some code from a DLL project. The DLL main file contains these lines:
This dynamically loads the DLL. If we put some of this code into the EXE project like so:
After the AfxSetResourceHandle(hDll); //setting satellite DLL overriding EXE resources Originally, the EXE would be the resource container, but AfxSetResourceHandle(satelliteDLL) will set loaded DLL as default resource container, overriding the EXE like. We use the above extension DLL to chain (add-on) another resource DLL. The only issues now is freeing the library/memory.. | |||||
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