| Phiru (105) | |
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And i got a problem with calculating thumb position. this is my calculation. m_curPos = (m_rectThumbPos.CenterPoint().y * m_nMaxValue)/rectScrollbar.Height(); And mine can show at most 12 elements at once. (With 13 elements, the range of scrollbar will be 0 to 1) However, like over 21 elements, the logic(m_curPos) is not correct. if I get the value with float type, i get 1.22.., 2.14.., 3.01.., 3.99.... that's why the position will be wrong. How to calculate it?? I need your help. Thanks. | |
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