Wave Animation for Tic Tac Toe Game

I am currently building a Tic Tac Toe game for a class, and for something a little extra, I wanted to have a background that moves (behind the actual tic tac toe board) -- specifically a water/ocean type animation.

I was thinking of possibly making the background a separate thread to loop through an array of wave bitmaps.

Is this a good way to go about accomplishing this?

and

I looked on google to see if there was maybe a sprite sheet for wave animation, and I came up with nothing. If someone has implemented such animation, could they point me in the right direction to find a sprite sheet/animation sheet.

Thanks for the help.
Topic archived. No new replies allowed.