Trying to make a Craps game for my assigment

I'm trying to make the program generate random numbers but i'M stuck with how I would create a loop. I'm just a bit confused on how I would create a loop so that it would output with what my teacher wants.

Player rolled: 6 + 4 = 10

The point is 10

Player rolled: 3 + 3 = 6
Player rolled: 6 + 3 = 9
Player rolled: 3 + 1 = 4
Player rolled: 3 + 4 = 7

You seven'd out and lost!

Player rolled: 3 + 1 = 4

The point is 4

Player rolled: 5 + 1 = 6
Player rolled: 4 + 4 = 8
Player rolled: 6 + 6 = 12
Player rolled: 4 + 4 = 8
Player rolled: 2 + 1 = 3
Player rolled: 5 + 1 = 6
Player rolled: 2 + 4 = 6
Player rolled: 3 + 5 = 8
Player rolled: 5 + 3 = 8
Player rolled: 2 + 1 = 3
Player rolled: 2 + 2 = 4

You rolled your point! You won!

This is what I got so far.

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#include <iostream>
#include <ctime>
#include <time.h>
#include <cstdlib>
using namespace std;

int main()
{
int die1;
int die2;
int rollingDice;
int rollingDice2;
const int SnakeEyes = 1 + 1;
const int Boxcars = 6 + 6;
const int Craps = 2 or 3 or 12;

srand(22);

die1 = rand() % 6 + 1;
die2 = rand() % 6 + 1;
rollingDice = die1 + die2;
rollingDice2 = die1 + die2;


cout << "Player rolled: " << die1 << " + " << die2 << " = " << rollingDice << endl << endl;

    if (rollingDice == 7 or rollingDice == 11)
        {
            cout << "You won!" << endl;
        }

    else if (rollingDice == 2 or rollingDice == 3 or rollingDice == 12)
        {
            cout << "Craps! You lost!" << endl;
        }

    if ( rollingDice == 4 or rollingDice == 5 or rollingDice == 6 or rollingDice == 8 or rollingDice == 9 or rollingDice == 10)

        {
            cout << "The Point is " << rollingDice << endl << endl;
        }


cout << "Player rolled: " << die1 << " + " << die2 << " = " << rollingDice2 << endl << endl;

while (rollingDice2 != rollingDice && rollingDice2 != 7);

    if (rollingDice2 == rollingDice)
        {
            cout << "You rolled your point! You won!" << endl;
        }

    else if (rollingDice2 == 7)
    {
        cout << "You seven'd out and lost!" << endl;
    }

}
Last edited on
Well the first mistake I see is line 16. A const int can contain only one unchangeable value. It can't be 2 or 3 or 12.
I cleaned up your code a bit.
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#include <iostream>
#include <ctime>

using namespace std;

int main()
{
	int die1;
	int die2;
	int rollingDice;
	int rollingDice2 = 0;
	const int SnakeEyes = 1 + 1;
	const int Boxcars = 6 + 6;
	const int Craps = 2; //or 3 or 12;

	srand(time(NULL));

	die1 = rand() % 6 + 1;
	die2 = rand() % 6 + 1;
	rollingDice = die1 + die2;
	


	cout << "Player rolled: " << die1 << " + " << die2 << " = " << rollingDice << endl << endl;

	if (rollingDice == 7 || rollingDice == 11)
	{
		cout << "You won!" << endl;
		cin.get();
		return 0;
	}

	if (rollingDice == 2 || rollingDice == 3 || rollingDice == 12)
	{
		cout << "Craps! You lost!" << endl;
		cin.get();
		return 0;
	}

	else
	{
		cout << "The Point is " << rollingDice << endl << endl;
	}


	while (rollingDice2 != rollingDice && rollingDice2 != 7) {

		die1 = rand() % 6 + 1;
		die2 = rand() % 6 + 1;
		rollingDice2 = die1 + die2;

		cout << "Player rolled: " << die1 << " + " << die2 << " = " << rollingDice2 << endl << endl;

		if (rollingDice2 == rollingDice)
		{
			cout << "You rolled your point! You won!" << endl;
		}

		if (rollingDice2 == 7)
		{
			cout << "You seven'd out and lost!" << endl;
		}
	}
	cin.get();
	return 0;

}
Last edited on
Thank You!
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