### How do safely add or subtract a number from an iterator?

Hi everyone,

Suppose I have an iterator and I want to increment the iterator by, say, 5. Without adding 1 to the iterator and checking `it != vec.end()` at every step, is it possible for me to simply add 5 to it and then check if I've gone to far? Same goes for subtracting 5, is this possible?

 http://www.cplusplus.com/reference/iterator/distance/

Hope all goes well.
What type of iterator are you talking about? Random access or Bidirectional?
Not really sure, this one:

`vector<Double>::iterator = it;`
IdeasMan: I don't know what the iterator to the second location will be, only the distance. So I could use something like this:

 ``12`` ``````int distance = 5; advance (it,distance); // if I don't know where "it" is sitting, how will I know if this works? ``````

But I'll have no way of knowing if that will work or not. I guess I'd have to do something like this:

 ``1234567`` ``````int distance = 5; if (distance > 0 && distance(it,vec.end()) > distance) advance (it,distance); else if (distance < 0 && distance(vec.begin(),it) >= distance) advance(it,distance); else throw hissyfit;``````

Is that the only option I've got?
`std::distance` works out the distance between 2 iterators - you query was about seeing whether adding or subtracting an arbitrary number would go out of bounds.

So compare the distance from your iterator to the end, is less than the arbitrary number.

 ``12345678`` ``````size_t Amount = 5; if (std::distance(it, vec.end) > Amount) { advance(it,Amount); } else { // throw ControlledHissyFit; }``````

HTH
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