Advice needed for game programming

Hi all,
I have managed to complete a tutorial on c++ and have 1 year experience.
I also did very basic WinAPI stuff, and I'm now on C++/MFC with Jeff Prosise's second edition Programming Windows with MFC.

Now I want to know how I can start making games. Shoud I just move on to a graphics library? Or continue?

Any advice/tip/suggestion, mann anything that would be helpful is appreciated,
Aceix.
closed account (zb0S216C)
You can either continue to learn C++/MFC* or begin learning a graphics library. Either way, you need to learn both of them to develop games. If you're comfortable with the advanced C++ concepts such as polymorphism and DMA, I would suggest shifting your focus onto a graphics library.

*I don't know why you would want to learn C++/MFC, but it's your choice after all.

Wazzak
Framework - *I don't know why you would want to learn C++/MFC, but it's your choice after all.
I'd say don't, use SDL, SFML, Allegro, something that isn't owned by Microsoft.
Thanks to you all. Which graphics library do you suggest?

Aceix.
Austin J - I'd say don't, use SDL, SFML, Allegro, something that isn't owned by Microsoft


Why not??
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