corruption of heap?

my program gave me this,

"Windows has triggered a breakpoint in AllegroAnimation.exe.

This may be due to a corruption of the heap, which indicates a bug in AllegroAnimation.exe or any of the DLLs it has loaded.

This may also be due to the user pressing F12 while AllegroAnimation.exe has focus.

The output window may have more diagnostic information."

It happens when I restart my game. I mean the game starts up and everything works. After the player dies and restarts the game, the enemy does not load and when i close the program, it gives me this error, any advice? I never pressed F12 by the way
Last edited on
i have no any Idea....
> which indicates a bug in AllegroAnimation.exe
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