Non-VS Glut/freeGlut OpenGL Tutorial

I've looked all around for a glut tutorial but I keep finding ones that require Visual Studio, I would like a tutorial that does not depend on VS or the VS libraries, and preferably oriented around Code::Blocks.

Thanks in advance,
Obligatory link to Arc-synthesis, which makes no assumptions about which compiler you're using (you use premake to generate project files for whatever IDE you're using)
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