hi i am wondering at first, if you can use pixel detection in c++, and also pixel tracking.(if so what library to include.) so what this program does, is its parameters are the entire monitor... it detects the pixel color (e.g.) gold. and what i want it to do is put a green pixel circle (e.g.) 50 pixels around the gold pixel. also, (if possible) can i get it to detect multiple targets at a time and function.
and for its final task, i want it to be wired where when i press button or mouse click, cursor moves on to the gold pixels.
ik this is slot of work... but any little tid bit of information would be very helpful.
c++ can do anything that can be done on a computer.
The library depends on your OS, needs, etc. This sounds like a low level 2-d graphics code, so you don't need a full bore 3-d library.
For example, windows will let you grab the current screen buffer and iterate over it looking for a pixel. You can generally get the screen buffer as a RGB or RGBA array; Pretty sure directdraw can do that in windows.
you can also control the mouse directly, but that is a second topic, you won't find a library that connects the graphics and the mouse for you, your code will have to do that connection.