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OpenMW (open source Morrowind) 0.17.0 Released

The OpenMW team is proud to announce the release of version 0.17.0! Release packages for Ubuntu are now available via our launchpad: https://launchpad.net/~openmw/+archive/openmw).
Release packages for other platforms are available on our download page: http://code.google.com/p/openmw/downloads/list
This version introduces a new player control system, potion usage, a main menu, and a multitude of fixes and improvements.

Check out our release video! -> http://www.youtube.com/watch?v=uI0GP2p89rA

Known Issues:

Activating a bed can lock up the game
There is a minor memory leak that will be fixed in 0.18.0


Changelog:

Fixes for physics shapes and dark textures
Fix for character normals
Fix for laggy input on OS X
Added support for objects crossing cell borders
Re-implemented dropping items
Implemented a Main Menu
Implemented Camera Modes and proper Player control
Added support for object rotation and scaling
Fix for NIF material sharing
Implemented potion usage
Implemented skill gain backend
Implemented Drain/Fortigy dynamic Stats/Attributes magic effects
Fix for various crashes and errors
Fixes for memory leaks
Various improvements for console scripts

Interested to join our team and helping this project become reality? we still could use all help and are searcing for all type of coders:

-C++
-Qt
-Ogre3d
-Bullet physics library


We hope to be hearing from you soon,

The openMW team


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