I've been looking around and everything I find is about finding greatest point in height and range of x. That's nice and all, but what I'm looking for is something where I can find y at any point x, much like a quadratic equation. Not just x intercept and vertex. Anyone know of such?
Do you want to include air resistance or are you just plotting the "ideal" arc? If it's the latter, the initial velocity's x component is the only thing that affects it's x position and the y component is altered over time only by gravity.