Hi all, I'm having this really strange problem with operator overloading, I copied it from a tutorial that was done on windows, they didn't seem to have a problem, I think it might be compiler specific.
It is a program to multiply, add and subtract vectors;
What really makes it wierd is the way that, for example:
Vector vect4 = vect3 * 2;
/*this does not
vect4 = vect3 * 2;