data exchange between two clients Over sockets

Here the program echos the same messages which was sent by the client to the the same client. I want to interchange the data between clients. for example if two clients are client0, client1. what ever client 1 sends should be echoed to client 0 and similarly what ever client 0 sends should be echoed to client 1. Thank you.

Source : Github

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#include <stdio.h>
#include <string.h>   //strlen
#include <stdlib.h>
#include <errno.h>
#include <unistd.h>   //close
#include <arpa/inet.h>    //close
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/time.h> //FD_SET, FD_ISSET, FD_ZERO macros

#define TRUE   1
#define FALSE  0
#define PORT 1901

int main(int argc , char *argv[])
{
    int opt = TRUE;
    int master_socket , addrlen , new_socket , client_socket[2] , max_clients = 2 , activity,     i , valread , sd;
    int max_sd;
    int port_array[30];
    struct sockaddr_in address;

    char buffer[1025];  //data buffer of 1K

//set of socket descriptors
fd_set readfds;

//a message
char *message = "ECHO Daemon v1.0 \r\n";

//initialise all client_socket[] to 0 so not checked
for (i = 0; i < max_clients; i++) 
{
    client_socket[i] = 0;

}

//create a master socket
if( (master_socket = socket(AF_INET , SOCK_STREAM , 0)) == 0) 
{
    perror("socket failed");
    exit(EXIT_FAILURE);
}

//set master socket to allow multiple connections , this is just a good habit, it will work without this
if( setsockopt(master_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&opt, sizeof(opt)) < 0 )
{
    perror("setsockopt");
    exit(EXIT_FAILURE);
}

//type of socket created
address.sin_family = AF_INET;
address.sin_addr.s_addr = inet_addr("192.168.37.129");
address.sin_port = htons( PORT );

//bind the socket to localhost port 8888
if (bind(master_socket, (struct sockaddr *)&address, sizeof(address))<0) 
{
    perror("bind failed");
    exit(EXIT_FAILURE);
}
printf("Listener on port %d \n", PORT);

//try to specify maximum of 3 pending connections for the master socket
if (listen(master_socket, 3) < 0)
{
    perror("listen");
    exit(EXIT_FAILURE);
}

//accept the incoming connection
addrlen = sizeof(address);
puts("Waiting for connections ...");

while(TRUE) 
{
    //clear the socket set
    FD_ZERO(&readfds);

    //add master socket to set
    FD_SET(master_socket, &readfds);
    max_sd = master_socket;

    //add child sockets to set
    for ( i = 0 ; i < max_clients ; i++) 
    {
        //socket descriptor
        sd = client_socket[i];

        //if valid socket descriptor then add to read list
        if(sd > 0)
            FD_SET( sd , &readfds);

        //highest file descriptor number, need it for the select function
        if(sd > max_sd)
            max_sd = sd;
    }

    //wait for an activity on one of the sockets , timeout is NULL , so wait indefinitely
    activity = select( max_sd + 1 , &readfds , NULL , NULL , NULL);

    if ((activity < 0) && (errno!=EINTR)) 
    {
        printf("select error");
    }

    //If something happened on the master socket , then its an incoming connection
    if (FD_ISSET(master_socket, &readfds)) 
    {
        if ((new_socket = accept(master_socket, (struct sockaddr *)&address, (socklen_t*)&addrlen))<0)
        {
            perror("accept");
            exit(EXIT_FAILURE);
        }

        //inform user of socket number - used in send and receive commands
        printf("New connection , socket fd is %d , ip is : %s , port : %d \n" , new_socket , inet_ntoa(address.sin_addr) , ntohs(address.sin_port));

        port_array[i] = ntohs(address.sin_port);

        //send new connection greeting message
        if( send(new_socket, message, strlen(message), 0) != strlen(message) ) 
        {
            perror("send");
        }

        puts("Welcome message sent successfully");

        //add new socket to array of sockets
        for (i = 0; i < max_clients; i++) 
        {
            //if position is empty
            if( client_socket[i] == 0 )
            {
                client_socket[i] = new_socket;
                printf("Adding to list of sockets as %d\n" , i);

                break;
            }
        }
    }

    //else its some IO operation on some other socket :)
    for (i = 0; i < max_clients; i++) 
    {
        sd = client_socket[i];

        if (FD_ISSET( sd , &readfds)) 
        {
            //Check if it was for closing , and also read the incoming message
            if ((valread = read( sd , buffer, 1024)) == 0)
            {
                //Somebody disconnected , get his details and print
                getpeername(sd , (struct sockaddr*)&address , (socklen_t*)&addrlen);
                printf("Host disconnected , ip %s , port %d \n" , inet_ntoa(address.sin_addr) , ntohs(address.sin_port));

                //Close the socket and mark as 0 in list for reuse
                close( sd );
                client_socket[i] = 0;
            }

            //Echo back the message that came in
            else
            {

           if (client_socket[0]==port_array[0]) {
            //client 0 talking send to client 1
            printf("Sedning message to client 1\n");
            if (send(client_socket[1] , buffer , strlen(buffer) , 0 )==-1)
            {

                err("send()");
            }

            }else {
            //client 1 talking send to client 0
            printf("Sending message to client 0\n");

            if (send(client_socket[0] , buffer , strlen(buffer) , 0 )==-1)
            {

               err("send()");

            }


            }
        }
    }
}


} 
    return 0;
}
I want to interchange the data between clients.
Your loop should look something like:
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On read available:
    if (listener available for read)
        accept client connection and add it client list

    for each client
        if available for read
            read from this client
            write to all other clients


Let's use an STL container for clients:
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    typedef std::vector<int> clients_type;
    clients_type clients;


So your accept clause could look something like:
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    if (FD_ISSET(master_socket, &readfds))
    {
        struct sockaddr_in addr;
        socklen_t sz = sizeof(addr);
        int new_client = accept(master_socket, (struct sockaddr*)&addr, &sz);
        if (new_client != -1)
            clients.push_back(new_client);
    }


I think your error is in working out all the other clients to write to. It isn't client[0]. Now that we have a collection It's more like:
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    for (auto client : clients)
    {
        if (FD_ISSET(client, &readfs))
        {
            char buf[1024] = {};
            int n = read(client, buf, sizeof(buf));
            if (n <= 0)
            {
                close(client);
                clients.erase(std::remove(std::begin(clients), std::end(clients), client), std::end(clients));
            }
            else
            {
                for (auto client_write : clients)
                {
                    if (client_write == client)
                        continue;

                    write(client_write, buf, n);
                }
            }
        }
    }
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