General C++ Programming - August 2013 (Page 28)

by fafner
SFML Sprite loading
 
OK, I'm not having a problem per se, but something is going on in my code I can't explain. I'm writing a simple game engine with SFML and Box2D, and in my gamel...
[8 replies] Last: Thanks guys:) It's a bit embarrassing how little I know about memory-m... (by fafner)
inline functions
 
Hey , What are the differences between #include <iostream> #include <stdio.h> #include <ctype.h> #include <stdlib.h> #include <cstring> using namespace std;...
[2 replies] Last: There is. Its difference is the way the compiler handles. For regular ... (by bufige)
Class's member is not seen
 
Here is the code: #ifndef NODE_H #define NODE_H #include "Container.h" class Container; class Node { public: enum NodeType{ FlowOut, Flo...
[3 replies] Last: http://www.cplusplus.com/forum/articles/10627/ (by Zhuge)
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